We’ve come a long way, but we’re finally approaching The End of the 1.9 snapshot series and are starting to work closer towards a full release.
We’ve now got almost all the features we wanted for 1.9 done and stable, with a few minor balancing and polishing tasks left to do. In the coming weeks we will focus more on performance, stability and bug fixing.
Rebalanced loot found in generated chests (dungeons, for example)
Added new mechanic for respawning the Ender Dragon
New item: End Crystal. Currently drops from Skeletal Horses.
Re-rebalanced the golden apples.
Made the “buff bar” at the top of the screen properly respect hidden & ambient effects.
Made the new saturation -> food mechanic only apply when you’re not hungry
Fixed many bugs.
Bones and bone meals are now 50% cooler. No particular reason why, they just are.